Until Dawn : what should be the idea for the sequel game
Re: what should be the idea for the sequel game
3 won't happen. Parents are never in slasher films/games. As for the first two the ending implied the spirit of the Wendigo is no longer restricted to the mountain so the setting will be somewhere new. Probably a small town or camp or something similar.
Re: what should be the idea for the sequel game
1 is really the only one they could go with, I think. Or a thematically same sequel with a new concept (which is what I'd prefer) Same basic gameplay, but a new storyline + group of characters
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Re: what should be the idea for the sequel game
Have the Weindgos' stalk and kill the remaining characters
Re: what should be the idea for the sequel game
This group manage to recover from the trauma. A new group of teens travel to the cabin, each being children of the past cast. Together, the twin children of Chris and Ashley, the son of Matt and Jessica, the son and daughter of Mike and Sam, and a sixth companion (who is later revealed to be the wedlock son of Sam and Josh), decide to visit the cabin for a vacation, and to see if the myths are true. Soon they have to deal with the wendigo, with the help of a mysterious stranger capable of fighting the wendigos head on (later revealed to be Josh, who miraculously managed to retain his humanity while being able to harnes his power as a wendigo).
Re: what should be the idea for the sequel game
I feel like the only way a sequel could go is a whole new storyline in a new setting with new characters. There isn't an official ending to the game so there's no way a sequel can be made with the original cast because all of them can die! They could maybe reference a lodge exploding on the mountain but that's really about it. I'd love a completely different story about new characters from well-known genre actors (like Robbie Amell and Danielle Harris) with new twists and a new setting. Forget the snow even though it worked so well in this one. I want the complete opposite setting.
Re: what should be the idea for the sequel game
This sounds good to me, though disagreed on wanting Danielle Harris in it. I don't know if Robbie's a horror actor, but he's pretty decent so I'd be good with him
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Re: what should be the idea for the sequel game
Ah I'm a Danielle fanboy for life. Some of her movies are absolutely horrible but she always turned in a good performance. But regardless, that's the general idea I'm hoping for. It's a mixed bag because Sony didn't really do a lot of promotion simply because I don't think they expected it to sell as well as it has been but it came in pretty well in the sales figures, even beating out Arkham Knight over the last few weeks so time will tell I guess.
Re: what should be the idea for the sequel game
I like the different surrounding concept . Yeah maybe new characters in a warmer climate like the beach or summer camp.
Has there ever been a summer camp game where you choose your options
Has there ever been a summer camp game where you choose your options
Re: what should be the idea for the sequel game
I feel kinda the opposite, her acting is extremely hit or miss. She's had her good moments (basically any Halloween movie she's in), and some awful moments (she was dire in Hatchet 2, IMO. She was also very weak in See No Evil 2) And I hear this is actually selling pretty well, so I feel like a sequel is possible
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Re: what should be the idea for the sequel game
It would have to be one.
2 wouldn't work because not everyone lives in everyone's play through, there are many different endings you can get. And 3 wouldn't work because like someone else said parents practically never get involved in horror movie situations.
I have no fudging clue what to put here anymore
2 wouldn't work because not everyone lives in everyone's play through, there are many different endings you can get. And 3 wouldn't work because like someone else said parents practically never get involved in horror movie situations.
I have no fudging clue what to put here anymore
Re: what should be the idea for the sequel game
The Walking Dead had the sequel go into your systems memory an continue from your last playthrough, idk if could work here tho
Re: what should be the idea for the sequel game
I think they should go with a stand alone sequel involving something other than Wendigos.
Have a new group of teens go somewhere else and get attacked by some other rarely used mythical creature.
Have a new group of teens go somewhere else and get attacked by some other rarely used mythical creature.
Re: what should be the idea for the sequel game
Yep, agreed.
Remote locations could include: Island, Desert, Bunker, Cave
But I really think they should go with a Ship/Cruise Liner. There are plenty of mythical sea creatures, etc. you can play on and being in the water plus slow movement through water REALLY plays on fear. Not being able to run at full speed or even have the option of just running down a mountain is pretty freaky.
Deep Rising was one of my fave horror movies and you could do SOMETHING like that obviously there are many other sea creatures but IF that movie wasn't made I could full on see it becoming a game like this and done very well.
Remote locations could include: Island, Desert, Bunker, Cave
But I really think they should go with a Ship/Cruise Liner. There are plenty of mythical sea creatures, etc. you can play on and being in the water plus slow movement through water REALLY plays on fear. Not being able to run at full speed or even have the option of just running down a mountain is pretty freaky.
Deep Rising was one of my fave horror movies and you could do SOMETHING like that obviously there are many other sea creatures but IF that movie wasn't made I could full on see it becoming a game like this and done very well.
Re: what should be the idea for the sequel game
I'm thinking Chupacabra.
Re: what should be the idea for the sequel game
I dunno if it's scary enough. The chupacabra mostly feeds on goats/livestock. It's not really a powerhouse creature and they're not huge or have the ability to just rip heads off, etc. I'd think it'd be quite easy to deal with.
Re: what should be the idea for the sequel game
All great ideas.. But it would be fitting as the tradition of slasher flicks that it wouldn't surprise me that the location shifts to a beach setting.
They can easily conclude " We've done mountains and snow.. Iet's do warm, sunny climate "
After all, the creators had no issue showcasing the women in tight short, shorts, skinny jeans and yoga pants. Who's to say they won't tackle thongs and bikinis next ;)
They can easily conclude " We've done mountains and snow.. Iet's do warm, sunny climate "
After all, the creators had no issue showcasing the women in tight short, shorts, skinny jeans and yoga pants. Who's to say they won't tackle thongs and bikinis next ;)
Re: what should be the idea for the sequel game
All great ideas.. But it would be fitting as the tradition of slasher flicks that it wouldn't surprise me that the location shifts to a beach setting.
They can easily conclude " We've done mountains and snow.. Iet's do warm, sunny climate "
After all, the creators had no issue showcasing the women in tight short, shorts, skinny jeans and yoga pants. Who's to say they won't tackle thongs and bikinis next ;)
They can easily conclude " We've done mountains and snow.. Iet's do warm, sunny climate "
After all, the creators had no issue showcasing the women in tight short, shorts, skinny jeans and yoga pants. Who's to say they won't tackle thongs and bikinis next ;)
Re: what should be the idea for the sequel game
Yah this is fairly spot on. Beach/Lake and Mountains/Woods are ALWAYS the popular slasher locations. You could even pull in a storm at a beach. Apparently the game devs are considering Until Dawn 2 because Until Dawn blew away their projected/needed sales. They said they have ideas but too early to discuss live and they already stated it can't be with the same characters/people (for obvious reasons). Can't do the same characters because some people will end the game with multiple dead (and not play again) so it'd be hard to start the 2nd game with all alive (wouldn't make sense). And trying to code EVERY scenario of who lives/who dies and the character interaction and new characters would be impossible.
Re: what should be the idea for the sequel game
It doesn't have to be exactly like the myth.
They can make the Chupacabras bigger and stronger.
The Chupacabra also feeds on human blood, can turn you by biting and can only be killed by either fire or sunlight.
They can make the Chupacabras bigger and stronger.
The Chupacabra also feeds on human blood, can turn you by biting and can only be killed by either fire or sunlight.
Re: what should be the idea for the sequel game
One of the new teens could possibly be a relative of Josh, looking for him and leading the pack, maybe believing there was foul play with the original cast/wants to uncover the truth. He/she thinks this group was responsible for the disappearances of 3 of their family members. Maybe Mike or a couple of the old cast finds out that these kids have gone off to the lodge after warning them not to and they have to follow to stop them.
Maybe some cops got trapped somewhere in the mines and there are cop wendigos. Meh. Perhaps the cops are also involved in this / trying to find what happened to the cops who encountered Josh, and the new group has to avoid getting spotted by them or something.
They also encounter flames in the distance, etc
And in a ridiculous twist, the teens and Mike/some of old cast after they've linked up discover that a bearded, gone-missing Chris is the new flamethrower guy taking up the mantle of the man who saved is life. He feels massive guilt over his death and is now hunting his friend Josh, the new Makapichu (however it's spelled) hahah
Maybe some cops got trapped somewhere in the mines and there are cop wendigos. Meh. Perhaps the cops are also involved in this / trying to find what happened to the cops who encountered Josh, and the new group has to avoid getting spotted by them or something.
They also encounter flames in the distance, etc
And in a ridiculous twist, the teens and Mike/some of old cast after they've linked up discover that a bearded, gone-missing Chris is the new flamethrower guy taking up the mantle of the man who saved is life. He feels massive guilt over his death and is now hunting his friend Josh, the new Makapichu (however it's spelled) hahah
Re: what should be the idea for the sequel game
I think they should stick with Wendigos, just because there is a whole plethora of possibilities to draw from in the various myths about them.
Re: what should be the idea for the sequel game
- No Wendigos
- No lodge
- Completely different setting
- Completely different story
- Even more game-changing choices - the only choices that mattered was if a character lived or died, and if they died, it didn't matter that much on the story. For example, Josh, Sam, and Mike can't die until the end of the game. A sequel should have the story completely change with your choices. A lot like when they were all betting on who the monster would be in Cabin in the Woods - the choices you make will decide what the monster will be: Slasher, Saw-like murderer, zombies, ghosts, werewolves, and of course, angry molesting trees.
There should also be completely different characters, UNLESS they follow the characters, assuming all of them survived except Josh (who turned into a Wendigo), as they go through therapy sessions with Dr. Hill. We could see some of them slowly go insane (based on the choices we make, of course.)
Also, I think there should be no Wendigos because I thought the game was at its best when we though a Jigsaw-like psycho murderer was coming after us, while something else more supernatural was going on at the same time. The best part of the game, for me, was when we had to decide to short ourself (as Chris) or Ashley, and when the psycho revealed himself BEFORE Josh revealed it was a prank. In fact, I would be perfectly happy if they did a straight-up Saw game next time.
- No lodge
- Completely different setting
- Completely different story
- Even more game-changing choices - the only choices that mattered was if a character lived or died, and if they died, it didn't matter that much on the story. For example, Josh, Sam, and Mike can't die until the end of the game. A sequel should have the story completely change with your choices. A lot like when they were all betting on who the monster would be in Cabin in the Woods - the choices you make will decide what the monster will be: Slasher, Saw-like murderer, zombies, ghosts, werewolves, and of course, angry molesting trees.
There should also be completely different characters, UNLESS they follow the characters, assuming all of them survived except Josh (who turned into a Wendigo), as they go through therapy sessions with Dr. Hill. We could see some of them slowly go insane (based on the choices we make, of course.)
Also, I think there should be no Wendigos because I thought the game was at its best when we though a Jigsaw-like psycho murderer was coming after us, while something else more supernatural was going on at the same time. The best part of the game, for me, was when we had to decide to short ourself (as Chris) or Ashley, and when the psycho revealed himself BEFORE Josh revealed it was a prank. In fact, I would be perfectly happy if they did a straight-up Saw game next time.
Re: what should be the idea for the sequel game
I agree that there should have been more choices to take away Sam, Mike and Josh's plot armours but I thing a Cabin in the Woods choice to decide which monster is a bit much.
I think the Psycho should have been connected to the Wendigos, maybe make him one of them.
Maybe the game would have been better if he, the Stranger and the miners were just cannibal killers.
I think the Psycho should have been connected to the Wendigos, maybe make him one of them.
Maybe the game would have been better if he, the Stranger and the miners were just cannibal killers.
Re: what should be the idea for the sequel game
There is a new setting in Canada.
It starts with Dr. Hill talking to a PC as a patient.
The PCs are not all teens this time but the adult PCs are not very capable. Some are downright unstable.
About a third into the game Sam enters as a paranormal investigator. She's the Van Helsing of the story who is now knowledgable about totems and burial grounds and things.
Question is, is what is claiming victims that night something supernatural or is it one of Hill's missing patients? Or is it one in the group playing an elaborate game?
I call this idea "Until Dawn: Returns".
"Need" is just a fiction. As is "should", "must", "value" and "importance".
It starts with Dr. Hill talking to a PC as a patient.
The PCs are not all teens this time but the adult PCs are not very capable. Some are downright unstable.
About a third into the game Sam enters as a paranormal investigator. She's the Van Helsing of the story who is now knowledgable about totems and burial grounds and things.
Question is, is what is claiming victims that night something supernatural or is it one of Hill's missing patients? Or is it one in the group playing an elaborate game?
I call this idea "Until Dawn: Returns".
"Need" is just a fiction. As is "should", "must", "value" and "importance".
Re: what should be the idea for the sequel game
I'd like to see new settings and new people, and clearly NEW MONSTERS!
Like, a group of teens go to Romania for summer trip, their bus breaks down on some lonely road in the carpathian forest and they need to survive in the woods. Clearly, there will be vampires. (No glitter twillight vamps, but real rip-your-head-off vamps). I've been there. Those woods are scary as *beep* at night!
X ~We are the people our parents warned us about
Like, a group of teens go to Romania for summer trip, their bus breaks down on some lonely road in the carpathian forest and they need to survive in the woods. Clearly, there will be vampires. (No glitter twillight vamps, but real rip-your-head-off vamps). I've been there. Those woods are scary as *beep* at night!
X ~We are the people our parents warned us about
what should be the idea for the sequel game
2. This cast revisits the lodge a few years later when they are a little older
3. The parents get involved with the mysteries of the lodge
What other ideas could they come up with